Swamp Of Calmness
Monsters here are level 95 to 137, about 271 on the map.
- Entry from level 400
- Monsters lvl 95–137
- ≈271 on the map
- Teleport 200 000 Zen
Monsters
| Monster | Level | Health | Damage | Defense | EXP x5000 | On the map |
|---|---|---|---|---|---|---|
| 95 | 155 302 | 1293–1387 | 769 | 59 358 604 | 18 | |
| 96 | 173 754 | 1358–1414 | 795 | 62 541 147 | 18 | |
| 97 | 193 619 | 1501–1603 | 853 | 65 872 325 | 6 | |
| 98 | 234 315 | 1605–1710 | 945 | 69 358 527 | 24 | |
| 100 | 275 921 | 1797–1892 | 1039 | 76 859 266 | 18 | |
| 102 | 338 012 | 1974–2089 | 1113 | 85 080 734 | 18 | |
| 104 | 396 843 | 2129–2288 | 1230 | 94 114 137 | 6 | |
| 106 | 478 034 | 2392–2502 | 1367 | 104 004 718 | 18 | |
| 107 | 515 714 | 2598–2810 | 1379 | 109 289 149 | 18 | |
| 131 | 4 948 096 | 11351–15890 | 2734 | 341 557 147 | 42 | |
| 135 | 6 297 303 | 14050–18264 | 3211 | 409 628 215 | 42 | |
| 137 | 7 277 206 | 16395–19680 | 3197 | 448 233 148 | 43 |
EXP is shown for one monster using the server formula with rate x5000, without seals and party bonuses. If you are more than 10 levels above the monster, you get less EXP.
Map features
- Monsters above level 70 on Zenaria are stronger than classic: the higher their level, the more HP and damage they have, and the more EXP they give. The table above already accounts for this.
- Rage: a monster with less than 30% HP left hits 1.5 times harder and more accurately until it respawns. Finish it off fast.
- Champions: every 20 minutes, if the previous one is dead, an empowered monster spawns on the map. It drops one reward: usually a Jewel or Zen, sometimes Loch's Feather, Crest of Monarch, an ancient item or Fenrir. More
- Guild spot: monsters there are as strong as nearby, and the owning guild gets +7% EXP and +0% to excellent item chance. Who owns the spot
What you can get here
Regular drops of this map's monsters: items whose drop level is not above the monster's level. Plus jewels and rare finds common to all maps.
Zenaria server data as of 13.10.2026.
