Icarus
Monsters here are level 75 to 108, about 61 on the map.
- Entry from level 190
- Monsters lvl 75–108
- ≈61 on the map
- Teleport 100 000 Zen
Monsters
| Monster | Level | Health | Damage | Defense | EXP x5000 | On the map |
|---|---|---|---|---|---|---|
| 75 | 18 899 | 385–437 | 279 | 19 603 325 | 12 | |
| 78 | 28 374 | 445–527 | 317 | 23 359 240 | 6 | |
| 82 | 43 354 | 564–649 | 374 | 29 349 288 | 6 | |
| 86 | 79 822 | 885–1001 | 535 | 36 651 495 | 6 | |
| 92 | 125 809 | 1218–1344 | 707 | 50 680 935 | 6 | |
| 96 | 180 352 | 1569–1709 | 899 | 62 541 147 | 12 | |
| 100 | 265 309 | 2050–2207 | 1130 | 76 859 266 | 6 | |
| 108 | 9 604 000 | 10419–10971 | 900 | 37 350 000 | 7 |
EXP is shown for one monster using the server formula with rate x5000, without seals and party bonuses. If you are more than 10 levels above the monster, you get less EXP.
Map features
- Monsters above level 70 on Zenaria are stronger than classic: the higher their level, the more HP and damage they have, and the more EXP they give. The table above already accounts for this.
- Rage: a monster with less than 30% HP left hits 1.5 times harder and more accurately until it respawns. Finish it off fast.
- Champions: every 20 minutes, if the previous one is dead, an empowered monster spawns on the map. It drops one reward: usually a Jewel or Zen, sometimes Loch's Feather, Crest of Monarch, an ancient item or Fenrir. More
What you can get here
Regular drops of this map's monsters: items whose drop level is not above the monster's level. Plus jewels and rare finds common to all maps.
Zenaria server data as of 13.10.2026.
