Tarkan
Monsters here are level 72 to 93, about 214 on the map.
- Entry from level 140
- Monsters lvl 72–93
- ≈214 on the map
- Teleport 70 000 Zen
Monsters
| Monster | Level | Health | Damage | Defense | EXP x40 | On the map |
|---|---|---|---|---|---|---|
| 72 | 14 278 | 345–386 | 256 | 135 750 | 36 | |
| 76 | 23 251 | 404–466 | 291 | 184 579 | 31 | |
| 80 | 35 319 | 489–576 | 338 | 249 309 | 24 | |
| 83 | 52 609 | 640–734 | 415 | 311 020 | 60 | |
| 84 | 62 653 | 738–835 | 465 | 334 663 | 61 | |
| 90 | 858 000 | 2319–2683 | 600 | 201 720 | 1 | |
| 93 | 1 143 000 | 2876–3171 | 630 | 216 600 | 1 |
EXP is for one monster using the server's x40 rate formula, with no evening x2, seals, or party bonuses. If you're more than 10 levels above the monster, you get less EXP.
Map features
- Monsters above level 70 on Zenaria are stronger than classic: the higher their level, the more HP and damage they have, and the more EXP they give. The table above already accounts for this.
- Champions: every 20 minutes, if the previous one is dead, an empowered monster spawns on the map. It drops one reward: usually a Jewel or Zen, sometimes Loch's Feather, Crest of Monarch, an ancient item or Fenrir. More
What you can get here
Regular drops of this map's monsters: items whose drop level is not above the monster's level. Plus jewels and rare finds common to all maps.
Zenaria server data as of 05.10.2026.
