Rune Wizard

Rune Wizard. Coming soon on x40: unlocks when your account has a level 200 hero or one with a reset. Starts in Lorencia.

  1. Rune Wizardstarting class
  2. Rune Spell MasterProfession 2
  3. Grand Rune MasterProfession 3
Strength
13
Agility
18
Vitality
14
Energy
30
points per level
+5

Spend points easily with /addstr and similar commands, or use /addstr auto to auto-assign the next points. Details in guide.

The class is coming soon. Numbers on this page are draft and may still change a bit, release date will be announced in the news.

Rune Wizard counts as a Mage: magic damage scales with energy. Rune Mace gives a magic boost like a one-handed staff, and you can equip a shield in the off-hand. Put points into energy for skills, agility for defense and magic speed, and the rest into vitality.

Rune Wizard

Classes

  1. starting class

    Rune Wizard

    • a level 200 hero or one with a reset on your account
  2. Profession 2

    Rune Spell Master

    • from level 150, Sebina the Priest quest
  3. Profession 3

    Grand Rune Master

    • from level 400, Devin quest

Skills and how to get them

SkillLevelRequiresDamageActionSource
Magic Arrow 8 target and nearby enemies: available from hero creation Magic Arrow Book
Plasma Ball74 energy 300 65 single target: strong single-target hit Plasma Ball Book
Lightning Storm160 energy 500 85 target and radius 2: hits a group of monsters Lightning Storm Book
Burst220 energy 600 on self, 60 seconds: +15% magic, skills cost 20% more mana Burst Book
Haste300 energy 800 on group, 60 seconds: +15 attack speed to the entire group Haste Book

Pasi in Lorencia sells Magic Arrow and Plasma Ball books, the rest drop from monsters.

Weapons and Wings

Armor sets

Zenaria server data as of 10.10.2026.